Heian Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). He has brown hair. He wears large thick round spectacles.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Heian was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Bonds: Adventurer, Family, Rich, Job. Occupation: Armorer
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 76 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp).
Henry Othronus, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Dyer uniform. His golden hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Henry abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Dyer.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Job, Immigrant, Adventurer, Military. Occupation: Dyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 60 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1800 gp. Blue quartz (14 gp). Violet garnet (800 gp). Peridot (40 gp). Black opal (600 gp). Moonstone (40 gp).
Qualen Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, black, dusty cloak. His Stetson hat is riddled with cuts and holes. His eyes are green and he is always smoking a pipe.
Personality: Qualen wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He works hard and plays hard.
History: He was born into a rich family. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult; and wants to open a new tavern
Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Rich, Criminal record, Job. Occupation: Slave Trader
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Giant, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +7
Possessions: 1200 gp. Sard (70 gp).
Ur-Edin Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, marred by sweets. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is extraordinarily eccentric. He uses divination through singing.
History: He was born the only child of a wealthy merchant. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now travels the world, in search of power and loot.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Good (CR 17)
Armor Class 13
Hit Points 99 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
Possessions: 10000 gp. Blue star sapphire (1500 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1300 gp). Zircon (20 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Tiger eye turquoise (6 gp). Amber (160 gp). Onyx (20 gp). Rock crystal (20 gp). Amethyst (160 gp). Fiery yellow corundum (1500 gp). Zircon (20 gp). Silver pearl (160 gp). Iolite (20 gp). Jet (160 gp). Carnelian (20 gp). Peridot (20 gp). Alexandrite (1300 gp). Red garnet (160 gp). Violet garnet (1300 gp). Eye agate (6 gp). Freshwater pearl (6 gp). Violet garnet (1300 gp). Blue star sapphire (1500 gp). Zircon (20 gp). Hematite (6 gp).
Pikar Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears grey painted combat armor at almost all times. His white hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the west. A gypsy cursed him at a young age, leading to his ugly appearance. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: To prove his worth to the world; and he wants revenge against dire rats
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 110 gp. 1 Banded mail.
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Their contribution stands as a beacon of hope for all adventurers!
