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Advanced [show]


Einkil Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His blonde hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is afraid of women and trembles around them

History: Einkil was born with his father's beautiful face. In his youth he was a Fortune-teller, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Poor, Attractive, Enemies. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Einkil Broodfist, Male Dwarf Fighter 6
Medium (4'2") Dwarf, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a pastel coat over a violet low-cut shirt, and a top hat upon his head. He sports a long red beard, and similarly colored long hair. He has amber eyes.

Personality: Eccentric and domineering, Alberich will drive conversation. Alberich is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. By chance he met his brother recently and the two have been together since.

Motivation: He's looking for his big break; and doesn't want to be a miner and was forced into it by his family

Ideals: Extrovert, Entrepeneur. Bonds: Family, Poor, Adventurer. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Alberich Bloodkith, Male Dwarf Ranger 12
Medium (4'1") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 62 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +7, Arcana +6
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 13000 sp. Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norsko Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and pastel handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his auburn hair well, parting it to the left. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: He was born a particularly ugly child, much to the horror of his parents. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norsko took refuge in the ruined castle and found the beat up dagger and armor he uses now. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his brother; and he has money and likes to spend it

Flaws: Ugly. Bonds: Immigrant, Nature, Rich, Family. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Norsko Barlow, Male Half-Orc Monk 1
Medium (5'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 70 gp. Jet (140 gp).


Social Check DCs


Adran Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and a wedding ring on his right hand. He has blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful slaver made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Insane, Shy, Fearful. Bonds: In love. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Adran Mystralath, Male Half-Elf Cleric 3
Medium (4'9") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)8 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2000 sp. 1 Darkwood Shield. 1 Masterwork Heavy steel shield. 1 Banded mail.


Social Check DCs


William Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft red waves gently in the breeze. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of western immigrants he idolized his father. Cursed with lycanthropy at a very young age, William has worked very hard to control his curse. He left for the west, certain he would find work there.

Motivation: He is greedy; and human compassion

Flaws: Terse, Racist, Disease. Bonds: Rich, Immigrant. Occupation: Knight

Voice: Complex vocabulary, royal

Attributes [hide]

William Yorke, Male Human Monk 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs

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