Carrie O'Leary, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is dressed in an above average manner. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs; and he feels threatened by others
Ideals: Fighting. Flaws: Insomniac, Fearful. Bonds: Attractive, Religious. Occupation: Knight
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.
Dalgal Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His silver hair is lengthy. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He misses his home and complains about the freezing weather, even in summer.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted arcane powers by his dying sister.
Motivation: He is a bit of a kleptomaniac.
Ideals: Passionate, Gifted, Logical. Bonds: Attractive, Immigrant. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 150 gp. 1 Masterwork studded leather.
Cory Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He wears his blonde hair down. He has a tattooed face.
Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When Cory reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Military, Family. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 30 gp. Silver ewer (60 gp). 1 Masterwork Common Melee.
Purban Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries a battered scythe and tarnished shortspear as well. He is bald on top and has large auburn tufts of hair around his ears. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Assassin.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Assassin
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 100 pp.
Hupe Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His fierce hazel eyes like to dwell on things.
Personality: He can speak with the recently deceased. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: The child of western immigrants he idolized his father. His divine abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs
Ideals: Gifted, Philantrophist. Bonds: Rich, Attractive, Immigrant, Religious. Occupation: Priest
Voice: Thin and wheezing
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 15 (+2) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 100 gp. Black pearl (400 gp). Azurite (11 gp). Azurite (11 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
