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Gunter Beverly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an entirely brown suit with white socks and a vest with buckled shoes. His white hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up rapier and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic, Entrepeneur. Bonds: Religious, Poor, Nature. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Gunter Beverly, Male Human Ranger 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)9 (-1) 14 (+2)15 (+2)
Skills Athletics +3, History +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 150 gp.


Social Check DCs


Hugh Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears a blue vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is kept up in a ponytail inside a feathered hat. His brown eyes peer out from beneath his feathered blue hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Hugh is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in the west his family was never financially stable. He found a children's book about a Half-Elf Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his absent mother

Ideals: Opinionated. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Hugh Coleman, Male Half-Elf Barbarian 14
Medium (5'8") Half-Elf, Neutral Evil (CR 14)
Armor Class 12
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +9, Medicine +5
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1100 pp. Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Jeweled gold crown (2000 gp). A roughly beaten golden orb (170 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Cloth of gold vestments (170 gp). A roughly beaten golden orb (170 gp).


Social Check DCs


Ar-Kaius Berkeley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. He sports a flattop hair cut. He has hazel eyes and a grey hat with a blue feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He feeds upon the attention of others.

History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Mason for hire.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Fearful, Insane. Bonds: Attractive, Job. Occupation: Mason

Voice: Slow speaker

Attributes [hide]

Ar-Kaius Berkeley, Male Half-Orc Wizard 1
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. Golden yellow topaz (300 gp). 2 Holy water.


Social Check DCs


Oren Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His black hair is kept up in a ponytail inside a feathered hat. His amber eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Beggar soon after.

Motivation: To be a Bricklayer again.

Ideals: Philantrophist. Bonds: Job, Poor. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Oren Nimblefingers, Male Halfling Wizard 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 sp. Chalcedony (80 gp).


Social Check DCs


Hadarai Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear ponchos typically of a light tan in addition to tight pants. He has black hair. His eyes, though not visible through his cowl, are brown.

Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.

History: He was born in the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and seeks redemption

Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Hadarai Arnuanna, Male Half-Elf Aristocrat 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 11 (+0)9 (-1)
Skills Arcana +5, Intimidation +1
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs

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