Galinndan Iathrana, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He keeps his long silver hair kept up in a rat tail. His eyes are gray and he is always smoking a pipe.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.
History: Born in the east to a Navigator, Galinndan learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Navigator for hire.
Motivation: Nothing but the best is good enough for him; and obtaining odd cultural elven artifacts is his passion
Ideals: Athletic, Impeccable. Flaws: Antagonistic, Selfish. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 72 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Terran
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +7
Possessions: 280 pp.
Zogdûsh Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His black hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Eccentric and domineering, Zogdûsh will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Zogdûsh was raised in a hard working conservative environment. When Zogdûsh reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Servant soon after.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Extrovert, Fighting. Bonds: Nature, Job, Military. Occupation: Servant
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 700 gp.
Tricking In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Locksmith does. He has a penchant for wearing a ring with an oversized amber on his left hand. His beige fur is heavily combed to the left. He has gleaming, smiling yellow eyes.
Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them
History: When he was but 3 years old his parents immigrated from the west. He worked as a nervous Locksmith and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Antagonistic, Shy. Bonds: Job, Rich, Immigrant. Occupation: Locksmith
Voice: German accent
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 68 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: Black pearl (1500 gp). Tiger eye turquoise (4 gp). Tourmaline (50 gp). Iolite (20 gp). Golden yellow topaz (1500 gp). Silver pearl (50 gp).
Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears dark leathers with embroidery. His crest, while still mostly copper, has prominent grey streaks. He has red eyes and a brown hat with a violet feather.
Personality: Eccentric and domineering, Mozikth will drive conversation. He also is a firm believer in the manly ideal.
History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. When Mozikth reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their daughter. He worked as a Animal Trainer, and he later adopted a second daughter.
Motivation: To reunite with his absent mother.
Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Family, Military. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 1000 gp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
Muggrish Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large blue jacket. His golden hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and brown eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the south. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Muggrish lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.
Motivation: He is greedy; and doesn't want to be a body guard and was forced into it by his family
Ideals: Pacifist, Opinionated, Gifted. Bonds: Attractive, Family, Rich. Occupation: Body Guard
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 5000 sp.
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