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NPC Generator

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Advanced [show]


Kellen Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. His golden hair is drawn into a tight pony tail with a clover scrunchie. He has gray eyes.

Personality: A skeptical and narcissistic man, Kellen's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. Kellen was born on a far western island where he grew up under the tutelage of his father, an expert Navigator. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Navigator

Voice: Draws out vowels

Attributes [hide]

Kellen Shadowcloak, Male Gnome Expert 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 67 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 8 (-1)17 (+3)
Skills Arcana +4, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2200 gp. Brass mug with jade inlays (500 gp). Solid gold idol (1000 gp). A necklace of small pink pearls (1000 gp). Silver comb with moonstones (1000 gp).


Social Check DCs


Henry Shipley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His blonde hair is heavily combed to the right. His eyes are likewise amber. His teeth are white and perfect.

Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease. Bonds: Attractive, Religious, Adventurer, Nature. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Henry Shipley, Male Human Fighter 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 240 gp.


Social Check DCs


Krusk Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a black deerstalker hat and black clothes. His long golden hair is drawn into a two foot long braid. His eyes are brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Krusk took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Detective job and began his own company from there.

Motivation: Half-Orc compassion; and he is greedy

Ideals: Athletic, Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Krusk Cooper, Male Half-Orc Druid 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs


Great Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. He has done his best to style his red fur to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of eastern immigrants he idolized his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and doesn't want to be a stableman and was forced into it by his family

Bonds: Attractive, Family, Job, Immigrant. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Great Thundercloud, Male Tabaxi Warrior 8
Medium (6'3") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 15 (+2)11 (+0)
Skills Investigation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Violet garnet (1300 gp).


Social Check DCs


William Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. He has a long golden beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Barrister

Voice: Slow speaker

Attributes [hide]

William Addington, Male Human Rogue 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan, Auran, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Deep green spinel (120 gp).


Social Check DCs

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