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NPC Generator

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Ratak Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tattered old clothes. His white hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in a small mountains village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ratak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ratak. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Ratak Windsor, Male Half-Orc Aristocrat 10
Medium (5'4") Half-Orc, True Neutral (CR 10)
Armor Class 12
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 210 pp. A roughly beaten golden orb (90 gp).


Social Check DCs


Koeth Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is typically in his Fletcher uniform. Beneath his clothing is a huge mess of scar tissue. His black hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Joker. Flaws: Antagonistic. Bonds: Job, Slave, Family. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Koeth Erenaeth, Male Elf Expert 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Black pearl (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Quarethon Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He has copper crest. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Quarethon will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Quarethon was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert, Pacifist. Bonds: Attractive, Poor, Adventurer. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Quarethon Verthisathurgiesh, Male Dragonborn Warlock 4
Medium (6'3") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 3 Alchemist’s fire. 3 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Anthony Garrick, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his golden hair well, parting it to the right. His eyes are likewise violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east, but his parents moved at a very young age to the west. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He left for the east, certain he would find work there.

Motivation: To be a Bowyer again.

Ideals: Justice. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Anthony Garrick, Male Human Warlock 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 20 gp.


Social Check DCs


Cairn Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'2" and is renowned for his bright green suits and hats. His left hand appears badly burned and disfigured. His dark red hair is unkempt and raggedy. His eyes are a pleasant white.

Personality: Calm and collected, he is a well trained Junk Dealer. Cairn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Junk Dealer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: Further expansion of business.

Flaws: Ugly, Hedonist. Bonds: Poor, Job, Religious. Occupation: Junk Dealer

Voice: Strong lisp

Attributes [hide]

Cairn Laughter, Male Tiefling Sorcerer 7
Medium (5'2") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 38 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +4, Investigation +5
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 800 gp. Bloodstone (20 gp). Lapis lazuli (9 gp). White pearl (120 gp).


Social Check DCs

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