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Advanced [show]


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Uraim was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Uraim Balderk, Male Dwarf Paladin 3
Medium (4'2") Dwarf, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 12 (+1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Fonkin Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Dyer uniform. His hair is long and brown with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His skin is flawless and his green eyes scan people very quickly.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He got into the Dyer business at a young age. His childhood dream was to be a Farmer, but he was a colossal failure. He became a Dyer soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Attractive. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Fonkin Nucklestamp, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)12 (+1) 10 (+0)9 (-1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Rimmon Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He has dyed his greying white hair a little too much giving a sharp white color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 8 years old his parents immigrated from the east. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Athletic, Entrepeneur. Flaws: Shy. Bonds: Poor, Attractive, Immigrant. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Rimmon Glee, Male Tiefling Commoner 8
Medium (5'0") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Frederick Blumenthal, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his silver hair up in a very large beehive style do. He has gray eyes.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his father's forge. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and a need for knowledge about a nearby landmark

Bonds: Immigrant, Job, Attractive, Poor, Adventurer. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Frederick Blumenthal, Male Half-Elf Monk 10
Medium (5'3") Half-Elf, True Neutral (CR 10)
Armor Class 9
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Acrobatics +3, History +6
Senses Passive Perception 10
Languages Common, Elven, Aquan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +6

Possessions: 12000 sp. Moss agate (16 gp). Alexandrite (200 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oloric Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a black shirt with thin violet vertical stripes and yellow pants. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: A powerful brothel owner made him what he is. Oloric abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Impeccable. Flaws: Shy, Addict. Bonds: Mentor, Adventurer. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Oloric Broodfist, Male Dwarf Cleric 7
Medium (4'1") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 37 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 17 (+3)9 (-1)
Skills Medicine +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Aquan, Draconic
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 12000 sp. Aquamarine (400 gp). Carnelian (20 gp).


Social Check DCs

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