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NPC Generator

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Advanced [show]


Lance Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. He wears a deerstalker hat to cover his moderate length red hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Lance Berevan, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Athletics +2
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Mugrunden Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blue crest is drawn into a two foot long braid. He has gold eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of illithids once and for all.

History: Mugrunden hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Mugrunden was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and someone believes him a fraud

Ideals: Fighting, Athletic, Disciplined. Bonds: Poor, Enemies. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Mugrunden Zzzxaaxthroth, Male Dragonborn Fighter 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)16 (+3) 9 (-1)10 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 120 gp.


Social Check DCs


Qemuel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he likes to wear ponchos typically of a light blue in addition to tight pants. He has moderate length red hair. His thin eyebrows rest above his beady black eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Antagonistic, PTSD. Bonds: Nature. Occupation: Mercenary

Voice: Scratchy, weak

Attributes [hide]

Qemuel Fluke, Male Tiefling Monk 10
Medium (5'9") Tiefling, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)18 (+4) 14 (+2)16 (+3)
Skills Animal Handling +6, Investigation +8
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Gnoll, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1900 gp. Azurite (16 gp). Aquamarine (1400 gp). Aquamarine (1400 gp). Moss agate (16 gp).


Social Check DCs


Ohr Stanton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ohr lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Justice, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Mayor

Voice: Creaky witch voice

Attributes [hide]

Ohr Stanton, Male Half-Orc Rogue 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 1100 gp. Carved bone or ivory statuette (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.


Social Check DCs


Morgran Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He has a large blue mantle and cape that has been intricately interwoven into his grey robe, and his gloved hand is found clutching a crossbow. His brown hair is lengthy. His gray eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He pushes his goals aggressively. He is also a coward if confronted.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a goblins raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Navigator for hire.

Motivation: Retire the richest man in the north; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Job, Slave, Enemies. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Morgran Bigtoe, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)14 (+2) 17 (+3)9 (-1)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 330 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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