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NPC Generator

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Advanced [show]


Nordak Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in an above average manner. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he has passion for adventuring and risk

Ideals: Joker, Extrovert. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse

Voice: Pronounces O like U

Attributes [hide]

Nordak Goblinbane, Male Dwarf Paladin 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 8 (-1)12 (+1)
Skills Nature +1, Religion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Chain shirt.


Social Check DCs


Zepar Sanctuary, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a red collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His feathered hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He always tries to repair and not replace. It was this mentality that drove him into the Assassin business.

History: He was born at the edge of vast mountains. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Ideals: Persistence. Flaws: Ugly, Insane, Shy. Bonds: Nature. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Zepar Sanctuary, Male Tiefling Adept 6
Medium (6'10") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)16 (+3) 12 (+1)11 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 70 pp.


Social Check DCs


Forcas Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt, and is pretty ugly. His blue hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is a Chromatic Dragon in disguise. Forcas liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Nature. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Forcas Fate, Male Tiefling Wizard 8
Medium (6'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Medicine +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 12000 sp. Citrine (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wobbles Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears rags and sports a simple walking cane. His blonde hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted necromantic powers by his dying sister.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his sister

Ideals: Joker, Artistic, Gifted. Bonds: Poor, Job, Family. Occupation: Dyer

Voice: Sensual and smooth

Attributes [hide]

Wobbles Lingenhall, Male Gnome Paladin 7
Small (3'5") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Cloth of gold vestments (130 gp). A delicate silver chain set with a tourmaline (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. He wears a small hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Flaws: Shy, Lazy. Bonds: Attractive, Poor. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Kilvar Dankil, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)11 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 240 gp.


Social Check DCs

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