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Advanced [show]


Quarethon Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He keeps his blue crest in a pixie cut. He has gold eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: He was born in the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he is content

Flaws: Ugly, Selfish, Antagonistic. Bonds: Immigrant, Nature. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Quarethon Skaarzborroosh, Male Dragonborn Aristocrat 8
Medium (6'1") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 13 (+1)18 (+4)
Skills Insight +4, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp. Silver comb with moonstones (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Landon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, yellow, dusty cloak. His red hair is braided into rings. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Diggory took refuge in the old dungeon and found the beat up spear and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and balancing his hectic life and new shoemaker responsibilities is difficult

Ideals: Gifted. Bonds: Job, Rich, Nature. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Diggory Landon, Male Human Rogue 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Giant, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Forcas Ecstasy, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a robe, a symbol of luck around his neck, and a bastard sword on his belt. He wears his red hair down. This silver eyed southerner is not easily forgotten.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. When he's not drinking or sleeping the drinks off, he's doing painting.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Servant, but he got bored and became a Miner. He has achieved small success as a Miner.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Mentor, Job. Occupation: Miner

Voice: Draws out vowels

Attributes [hide]

Forcas Ecstasy, Male Tiefling Ranger 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)19 (+4) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Halfling, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. 1 Breastplate.


Social Check DCs


Gormogord TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Healer does. He wears his hair in dreadlocks. This brown eyed easterner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He's since become an addict/alcoholic.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Adventurer. Occupation: Healer

Voice: Excited and jittery

Attributes [hide]

Gormogord TellPenny, Male Halfling Bard 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)15 (+2) 14 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Giant
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 900 gp. Star ruby (1300 gp). Golden pearl (160 gp). Freshwater pearl (9 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gimble Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Stableman does. His skin is fair and his fingers are delicate and long. His chestnut hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He has drifted from career to career and currently works as a Stableman.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Mundane, Antagonistic. Bonds: Job, Mentor. Occupation: Stableman

Voice: High pitched and raspy

Attributes [hide]

Gimble Nopenstallen, Male Gnome Aristocrat 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 17 (+3)12 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. Jade (140 gp). 1 Minor magic item.


Social Check DCs

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