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NPC Generator

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Advanced [show]


Pelt Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a black costume with the symbols of strength on his torso, and sports empty pouches on his belt. His fur is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Pelt grew up listening to his mother's many stories. A freak accident while working with his Glassblower mother left him crippled. During his travels, Pelt and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Pelt discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Pelt fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Flaws: Insane, Antagonistic, Disease. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Tuts and clicks tongue

Attributes [hide]

Pelt Mist, Male Tabaxi Expert 8
Medium (5'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)15 (+2) 14 (+2)20 (+5)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 50000 cp. A roughly beaten golden orb (60 gp). 1 Minor magic item.


Social Check DCs


Zaffrab Dunben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. His broad hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: Zaffrab speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He would rather hide behind his crafts than deal with other people.

History: Born to a Carpenter, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zaffrab Dunben, Male Gnome Barbarian 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 50 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 19 (+4)16 (+3) 16 (+3)13 (+1)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Gnome, Halfling, Celestial, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Healer’s kit. 1 Silver holy symbol. 1 Average lock.


Social Check DCs


Varg Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He has wavy brown hair. He has violet eyes and a white hat with a tan feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: Varg was born in the west. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He was granted psionic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable, Gifted, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Sellsword

Voice: High pitched and raspy

Attributes [hide]

Varg Rylan, Male Half-Orc Rogue 7
Medium (5'8") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)15 (+2) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +5 / 2d8+2, Grapple +5

Possessions: 500 gp. Onyx (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears silk and lounges about seductively. He keeps his white hair in a flapper bob. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Athletic, Justice. Bonds: Attractive, Rich, Adventurer. Occupation: Barber

Voice: Soft and mumbly

Attributes [hide]

Varis Amakiir, Male Elf Cleric 13
Medium (5'3") Elf, Lawful Neutral (CR 13)
Armor Class 11
Hit Points 103 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (600 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He has the majority of his body covered in plate. His silver hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.

Personality: He is overprotective of those who hire his services. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Logical. Bonds: Rich, Guardian, Military. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Theriatis Sylvaranth, Male Half-Elf Warlock 1
Medium (5'4") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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