Nim Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He wears his silver hair up. His amber unseeing eyes seem to look past you.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He was taken as a slave by a traveling circus and forced to perform He has never given up on his dancing dream.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Logical, Artistic. Flaws: Disease. Bonds: Job, Slave. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 12 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 20 gp. 2 Thunderstones.
Shivering Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. His red fur is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He will rave to anyone who will listen. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shivering is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a brothel owner, Shivering was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Justice. Flaws: Ugly, Addict, Insane. Bonds: Poor, Mentor. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 11)
Armor Class 14
Hit Points 66 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2800 gp. Peridot (60 gp). Aquamarine (600 gp). Rhodochrosite (4 gp). Golden yellow topaz (600 gp). Onyx (60 gp). Deep blue spinel (600 gp). Sardonyx (60 gp). Amber (40 gp). Deep green spinel (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ûkrom Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Ûkrom grew up listening to his mother's many stories. Cursed with vampirism at a very young age, Ûkrom has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Joker. Flaws: Depressed, Disease. Bonds: Adventurer. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Darrow Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His golden hair is knotted and matted. His fierce blue eyes like to dwell on things.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and to end his boredom
Flaws: Antagonistic, Mundane. Bonds: Attractive, Nature, Poor. Occupation: Tailor
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 78 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Halfling
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 500 pp. Embroidered and bejeweled glove (2000 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (200 gp). Solid gold idol (700 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (8000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Guy Blankley, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a penchant for wearing a ring with an oversized amber on his right hand. His auburn hair is lengthy and is close to two feet long. His eyes are violet.
Personality: He loves telling others what to do and how they should feel about things. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He is the product a well kept family trust fund and as such has never really known need. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.
Motivation: Money/treasure; and he is greedy
Ideals: Opinionated, Philantrophist, Artistic. Bonds: Rich, Nature. Occupation: Animal Trainer
Voice: Loud with bravado
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 800 sp. 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!