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NPC Generator

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Advanced [show]


Ahrim Chant, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white cloak and cross-gartered pastel stockings, and is pretty ugly. His long dark red hair is drawn into a two foot long braid. His ears are large.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He tends to his Carter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and tiefling compassion

Ideals: Gifted. Flaws: Ugly, Disease, Racist. Bonds: Job. Occupation: Carter

Voice: Prounounces S like Z

Attributes [hide]

Ahrim Chant, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +5, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5

Possessions: 1000 gp. Sapphire pendant on gold chain (2400 gp).


Social Check DCs


Qemuel Skill, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He has wavy red hair. His eyes are white and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and meet up once more with his childhood friend

Ideals: Athletic, Philantrophist. Flaws: Impulsive. Bonds: Adventurer, Poor. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Qemuel Skill, Male Tiefling Aristocrat 6
Medium (5'8") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal, Goblin, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 4000 sp. 1 Thunderstones. 4 Tanglefoot bags.


Social Check DCs


Sun Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He is physically well-built. His long orange fur is drawn into a two foot long braid. His skin is flawless and his copper eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He is skeptical of what others tell him and is slow to trust.

History: He was born in a small forest village. When Sun reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Attractive, Has a crush, Nature, Military, Family. Occupation: Mason

Voice: Slurs words

Attributes [hide]

Sun Moon, Male Tabaxi Rogue 3
Medium (5'0") Tabaxi, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Ulfgar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it, and sports empty pouches on his belt. He has no hair. His eyes are a pleasant gray.

Personality: His tongue was cut out and he uses sign language. He is a ruthless business man, a trait he acquired from his mother.

History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: Further expansion of business; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ulfgar Glanhig, Male Dwarf Aristocrat 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Hunter Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. With bright red hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Mayor soon after.

Motivation: Wants to open a new tavern.

Ideals: Optimist. Flaws: PTSD. Bonds: Criminal record, Job. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Hunter Netyoive, Male Half-Elf Ranger 1
Medium (5'8") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 15 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp. Jasper (60 gp).


Social Check DCs

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