Theren Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. His hair, while still mostly blonde, has prominent grey streaks. His violet eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: He was born on a small isolated farm. Cursed with lycanthropy at a very young age, Theren has worked very hard to control his curse. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and to prove his worth to the world
Ideals: Artistic. Flaws: Impulsive, Shy, Disease. Bonds: Poor, Nature. Occupation: Dilettante
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: A small bag of saffron. (30 gp). Fire opal pendant on a fine gold chain (1200 gp).
Tod Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt, and he perpetually has his axe ready. His brown hair is knotted and matted. His amber eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Nature, Rich. Occupation: Bricklayer
Voice: Speaks in third person
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 8 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 1000 gp. Deep blue spinel (1600 gp). Azurite (4 gp). Banded agate (4 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ribbles Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing the road beaten gear of a warrior. He wears his hair in dreadlocks. His eyes are likewise amber. His teeth are white and perfect.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is afraid of women and trembles around them
History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ribbles fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a crush on the local butcher
Ideals: Fighting, Joker, Gifted. Flaws: Shy, Disease. Bonds: Attractive. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
Possessions: 27000 sp. Solid gold idol (1200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Simple lock.
Heskan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears just a white suit. He is physically well-built. His bronze crest is greasy and uncared for. He has red eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gifted from a young age, Heskan studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his arcane talents. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Mentor. Occupation: Armorer
Voice: Dark and ominous
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 2 Smokesticks.
Shedinn Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a skull on it. His crest is rusty, silky, and of moderate length. His eyes are a pleasant red.
Personality: He snorts whenever he laughs or is feeling confident. He is skeptical of what others tell him and is slow to trust.
History: Shedinn was born with his mother's beautiful face. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Shy, Insane. Bonds: Attractive, Family, Religious. Occupation: Navigator
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 30 gp.
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