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NPC Generator

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Kite On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His fur is beige and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: Born in the south to a Seamstress, Kite learned a great deal about his father's area of expertise. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. After a long history of fighting, Kite and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Job. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Kite On the Water, Male Tabaxi Wizard 4
Medium (6'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)13 (+1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Ignan, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 400 gp.


Social Check DCs


Arumawann Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he very much looks the part of a Sage. His hair is white and very short. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on men, regardless of circumstances.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business.

Ideals: Optimist, Entrepeneur. Bonds: Job, Attractive, Has a crush. Occupation: Sage

Voice: Sore throat, cough

Attributes [hide]

Arumawann Scheppen, Male Gnome Druid 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Tiger eye turquoise (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Roge Underbough, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and muscular, this western man wears dark leathers with embroidery. His hair is cut close to his head. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Roge was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Shy. Bonds: Slave, Poor, Adventurer. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

Roge Underbough, Male Halfling Warrior 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Perception +4, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Bilbron Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears green trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His hair is short and blonde. His gray unseeing eyes seem to look past you.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Bilbron enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 3 years old his parents immigrated from the east. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Gardener.

Motivation: Expand his business; and further expansion of business

Flaws: Disease, Depressed, Hedonist. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Bilbron Garrick, Male Gnome Druid 14
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 13
Hit Points 79 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565544

Possessions: 6000 gp. Golden pearl (150 gp). Coral (150 gp). Fiery yellow corundum (1500 gp). Carnelian (60 gp). Aquamarine (800 gp). Coral (150 gp). Smoky quartz (60 gp). Lapis lazuli (12 gp). White opal (1500 gp). Obsidian (12 gp). Coral (150 gp). Chrysoprase (60 gp). Obsidian (12 gp). Lapis lazuli (12 gp). 1 Medium magic item.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Trym enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Trym studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Hedonist. Bonds: Job, Adventurer, Military. Occupation: Bowyer

Voice: Old thin voice

Attributes [hide]

Trym Allerton, Male Human Warlock 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Acrobatics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 140 gp.


Social Check DCs

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