Adam Livingstone, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his bastard sword. He has a very tight haircut. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Adam studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family. Occupation: Barrister
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp.
Mordai Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He carries with him a set of flails, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His hair is blue and curly. He has white eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He loathes his own lifestyle.
Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Slave. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 15)
Armor Class 11
Hit Points 150 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 6000 gp. Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (500 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Cloth of gold vestments (30 gp). Silver comb with moonstones (100 gp). Large well-done wool tapestry (500 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Purson Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This man prefers to wear blue clothing when he does not wear armor, and sports empty pouches on his belt. His chestnut hair is knotted and matted. His eyes are white and he is always smoking a pipe.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Purson was raised in a hard working conservative environment. He has had some formal singing training, and achieved minor success. He has drifted from career to career and currently works as a Glassblower.
Motivation: He is unsatisfied with his job; and he's attracted to the pc
Ideals: Optimist, Entrepeneur, Artistic. Bonds: Job, Has a crush. Occupation: Glassblower
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Black pearl (600 gp). Aquamarine (600 gp). Deep blue spinel (600 gp).
Hupe Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" southern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With bright red hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Terse, Secretive, Disease. Bonds: Rich. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Gnoll, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 7000 sp.
Frouse Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and yellow, and wears rings and necklaces with large, colorful gems. He has a moderate pudge and is not very fit. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the north to a Merchant, Frouse learned a great deal about his father's area of expertise. Through the years after Frouse was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Frouse's father didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 10 years.
Motivation: Wants to open a new tavern.
Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job. Occupation: Merchant
Voice: Shortens vowels
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 20 (+5) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
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