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NPC Generator

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Advanced [show]


William Windsor, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His moppish brown hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Fighting, Logical. Bonds: Attractive, Nature. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

William Windsor, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. Golden pearl (150 gp).


Social Check DCs


Golm Stafford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A freak accident while working with his Seamstress father left him crippled. Since then, he has sought to make the best of life.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Optimist, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Golm Stafford, Male Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 73 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 800 gp. Golden yellow topaz (1000 gp). Sardonyx (40 gp).


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is heavily combed to the right. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the ruined castle and found the beat up falchion and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Nature. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Boddynock Lingenhall, Male Gnome Rogue 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 140 pp. A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Adran Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. His chestnut hair is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a orcs raid, leaving Adran alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His religion dominates his actions; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Baker

Voice: Complex vocabulary, royal

Attributes [hide]

Adran Xiloscient, Male Elf Wizard 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)13 (+1) 14 (+2)12 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 sp. 1 Masterwork Musical instrument.


Social Check DCs


Mozikth Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized jet on his right hand. He has styled his copper crest well, parting it to the right. He has red eyes and a green hat with a red feather.

Personality: He dislikes all the random violence that takes place in the east. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Gifted from a young age, Mozikth studied abroad. After coming to the age of reason, Mozikth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found.

Ideals: Pacifist, Gifted. Bonds: Rich, Military, Family. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Mozikth Dhyrktelonis, Male Dragonborn Ranger 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 50 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)16 (+3) 16 (+3)14 (+2)
Skills Arcana +6, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Orc, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1700 gp.


Social Check DCs

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