Dondon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, grey cloak. His silver hair and beard is wavy and long. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Doctor
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 1500 sp.
Ribbles Offund, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes have a joyful gleam in them most of the time.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Ribbles was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He struck the Beggar job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and he wants revenge against brigands
Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Debt, Enemies. Occupation: Beggar
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 9)
Armor Class 14
Hit Points 72 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran, Aquan, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1400 gp. Alexandrite (1600 gp). Star ruby (500 gp). Onyx (40 gp). Chrysoprase (40 gp). Tourmaline (110 gp). Blue quartz (6 gp).
Rurik Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and pastel pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. He has black hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism, Logical. Flaws: Addict. Bonds: Slave, Nature. Occupation: Servant
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp.
Naeris Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This man wears tight fitting clothing which further accentuates his frame, and sports empty pouches on his belt. His hair is cut close to his head. His fierce blue eyes like to dwell on things.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.
History: He was raised in a island tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by orcs. Naeris was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: Revenge.
Flaws: Antagonistic. Bonds: Attractive, Nature, Enemies. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Aquan, Gnoll, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Oblar Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is singed and shortened. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Butcher, Oblar learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Halfling people; and he is unsatisfied with his job
Ideals: Impeccable, Logical. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 20000 cp. Onyx (70 gp). Aquamarine (300 gp). Black opal (1300 gp). Eye agate (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!