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Advanced [show]


Glûk Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a pastel poncho over his likewise colored trousers and shirt. His chestnut hair is braided into rings. His eyes are likewise gray.

Personality: Glûk wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Rich, Adventurer. Occupation: Beggar

Voice: Speaks like tongue is numb

Attributes [hide]

Glûk Allerton, Male Half-Orc Cleric 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)11 (+0) 16 (+3)12 (+1)
Skills Perception +6, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 70000 cp. 1 Minor magic item.


Social Check DCs


Fargrim Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His silver hair is unkempt and raggedy. His eyes are likewise brown.

Personality: Calm and collected, he is a well trained Barber. He also has developed a complete distrust of the Server profession.

History: Born to a Server, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Barber.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Fargrim Torunn, Male Dwarf Warlock 5
Medium (3'11") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)9 (-1) 8 (-1)12 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears black painted combat armor at almost all times. His golden hair is greasy and uncared for. He has several tiny sapphire earrings on each ear.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. Days after completing his studies, news broke out that his hometown was attacked by brigands. Nalral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Money/treasure; and many brigands want him driven away

Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Servant

Voice: Excited and jittery

Attributes [hide]

Nalral Ungart, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 20 (+5)16 (+3) 11 (+0)9 (-1)
Skills Athletics +5, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Celestial, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Takra Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His chestnut hair is kept up in a ponytail inside a broad hat. His amber unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants a kiss; and he has a crush on the local spy

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Has a crush, Immigrant. Occupation: Roofer

Voice: Pronounces difficult words wrong

Attributes [hide]

Takra Snape, Male Half-Orc Sorcerer 7
Medium (6'8") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 12 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)6 (-2) 17 (+3)11 (+0)
Skills Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40000 cp. Amber (70 gp). Deep green spinel (70 gp). Jet (70 gp).


Social Check DCs


Hamil Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf, and carries morningstars. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He plays an instrument quite well.

History: Hamil was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Navigator

Voice: Eastern European accent

Attributes [hide]

Hamil Whispermouse, Male Halfling Expert 11
Small (2'10") Halfling, Lawful Good (CR 11)
Armor Class 12
Hit Points 25 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 10 (+0)8 (-1)
Skills Deception +3, Nature +5
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 260 pp. 1 Minor magic item.


Social Check DCs

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