Vondal Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Professionalism, Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Detective
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 310 gp. Sardonyx (80 gp). Chalcedony (80 gp).
Gerbo Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it, and his gloved hand is found clutching a club. With bright brown hair and a scraggly beard. His brown unseeing eyes seem to look past you.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of western immigrants he idolized his father. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found.
Flaws: Ugly, Disease, Insane. Bonds: Family, Immigrant. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 32 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 1 Minor magic item.
Frederick Weston, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Weaver does. He has a moderate pudge and is not very fit. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Frederick was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Weaver for hire.
Motivation: He's repulsed by the PC; and to be a engraver again
Flaws: Cynical, Antagonistic. Bonds: Job, Mentor, Slave. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 120 pp. Rose (30 gp). Rhodochrosite (4 gp). Red garnet (40 gp). Red-brown spinel (40 gp). Star ruby (1200 gp). Coral (40 gp). Moss agate (4 gp).
Vondal Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has the majority of his body covered in plate. He sports a long auburn beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Vondal was born in the west. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions
Ideals: Persistence. Bonds: Attractive, Religious, Slave. Occupation: Engraver
Voice: German accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Disguise kit.
Bertram Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a tan and brown robe with the hood down. He has shaved his head bald. He wears large thick round spectacles.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Bertram took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.
Motivation: To protect his home; and to clean up the streets
Ideals: Gifted. Flaws: Selfish, Addict. Bonds: Military, Guardian. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
