Guy Burton, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with grey and blue striped suspenders. He wears various colorful collared shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. He has styled his chestnut hair well, parting it to the right. His eyes are likewise hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: Born in the west to a Slave Trader, Guy learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Flaws: Lazy, Mundane. Bonds: Guardian, Job. Occupation: Slave Trader
Voice: Indian accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 86 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2800 gp. Blue quartz (6 gp). Jasper (50 gp). Rich purple corundum (1100 gp). Citrine (50 gp). Rhodochrosite (6 gp). Banded agate (6 gp). Black opal (1100 gp). Star rose quartz (50 gp). Black pearl (500 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a slight overbite and is overall scrawny. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He wears large thick round spectacles.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.
History: Thorin lived on a farm with his father, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Beggar job now, and dutifully fulfills any obligations he has.
Motivation: He has passion for adventuring and risk; and he would like to get married and retire
Bonds: Job, Immigrant, Family, Adventurer, Has a crush. Occupation: Beggar
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 340 gp.
Fulbar Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying golden hair a little too much giving a sharp golden color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Fulbar's homeland. Fulbar decided to take the middle way and become a bodyguard. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Animal Trainer
Voice: Draws out vowels
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. 1 Healer’s kit. 1 Silk rope.
Trym Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His green eyes have a joyful gleam in them most of the time.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He has drifted from career to career and currently works as a Carpenter.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Carpenter
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll, Giant
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peren Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He very much looks the part of a Blacksmith. His blonde hair is knotted and matted. This hazel eyed southerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He then took over the family business and is one of the better Blacksmith for hire.
Motivation: To be a Dilettante again; and wants to open a new tavern
Ideals: Athletic, Joker. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 87 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 17 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Sylvan, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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