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Advanced [show]


Corkitron Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man sports pastel clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His silver hair is knotted and matted. His eyes are amber.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Corkitron was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Philantrophist. Bonds: Poor, Adventurer, Religious. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Corkitron Whispermouse, Male Halfling Barbarian 4
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)16 (+3) 9 (-1)14 (+2)
Skills Medicine +1, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Elven, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Mantus Generous, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears a blue shirt with thin yellow vertical stripes and green pants. He wears his white hair down. His eyes are likewise silver. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Mantus has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Disease, Insane. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Boston accent

Attributes [hide]

Mantus Generous, Male Tiefling Fighter 14
Medium (5'9") Tiefling, Neutral Good (CR 14)
Armor Class 12
Hit Points 100 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)18 (+4) 12 (+1)16 (+3)
Skills History +9, Investigation +9
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Infernal, Sylvan
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (2200 gp). Gold cup set with emeralds (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Gold and ruby ring (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (2200 gp).


Social Check DCs


Right-Handed In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His fur is red and very short. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He has had some formal singing training, and achieved minor success. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Right-Handed In Shadow, Male Tabaxi Druid 7
Medium (5'7") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 60000 cp.


Social Check DCs


Donaar Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His crest is blue and very short. He has gold eyes and a tan hat with a yellow feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.

History: The child of a Mason, who enjoyed hunting, Donaar was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Nature, Immigrant. Occupation: Shipwright

Voice: Draws out vowels

Attributes [hide]

Donaar Jharthraxyn, Male Dragonborn Wizard 3
Medium (6'8") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp. Citrine (50 gp). Deep blue spinel (400 gp). Banded agate (5 gp).


Social Check DCs


Pikar Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a grey broad hat and grey clothes. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His green unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: Pikar hails from a village terrorized by giants. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Religious, Enemies, Adventurer. Occupation: Cartwright

Voice: French accent

Attributes [hide]

Pikar Warmwater, Male Halfling Expert 2
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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