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Advanced [show]


Curran Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. His hair is long and auburn with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Insane, Impulsive, Disease. Bonds: Adventurer. Occupation: Barrister

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Curran Glenfellow, Male Halfling Commoner 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Thamior Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man typically wears tan cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is cut close to his head. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Tanner who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to a criminal king-pin and mafia family A few years later when the south was not economically sound they moved to his current location. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Flaws: Addict. Bonds: Has a crush, Criminal record, Immigrant, Adventurer. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Thamior Horineth, Male Half-Elf Monk 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather.


Social Check DCs


Paymon Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear ponchos typically of a light tan in addition to tight pants. He has no hair. His eyes, though not visible through his cowl, are gold.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Paymon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Gifted. Flaws: Ugly, Terse. Bonds: Mentor, Adventurer. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Paymon Temperance, Male Tiefling Monk 1
Medium (5'0") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +5

Possessions: 1 Breastplate.


Social Check DCs


Srorthen Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green shirt with thin red vertical stripes and blue pants. He is portly but not overly obese. He has dyed his greying gold crest a little too much giving a sharp gold color. His eyes are red and catlike.

Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of illithids once and for all.

History: Srorthen hails from a village terrorized by illithids. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Srorthen took refuge in the ruined castle and found the beat up sickle and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he's in love

Bonds: Guardian, Enemies, Nature, Has a crush. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Srorthen Xephyrbahnor, Male Dragonborn Monk 9
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Auran
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azdûsh Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man wears skinny pants and wears a violet and brown robe with the hood down. His clothes are grease stained in places. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is almost excessively polite to everyone, even when angry. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: An old rival family wants him found; and to unite with his sister

Flaws: Shy. Bonds: Poor, Immigrant, Family, Nature. Occupation: Bowyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Azdûsh Byron, Male Half-Orc Expert 7
Medium (5'0") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 600 gp. White pearl (160 gp). Aquamarine (1600 gp).


Social Check DCs

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