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NPC Generator

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Advanced [show]


Rhogar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'1". He wears dark leathers with embroidery. He has moderate length rusty crest. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To unite with his brother; and to be a sailor again

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Religious, Family. Occupation: Barkeep

Voice: Timid voice

Attributes [hide]

Rhogar Hashphronyxadyn, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Religion +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Oblar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a pastel suit. He wears his hair in dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He can't help but pocket interesting objects he comes across

History: Oblar hails from a village terrorized by gnolls. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Oblar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he has decided he is irredeemable

Ideals: Persistence. Bonds: Immigrant, Attractive, Criminal record, Enemies. Occupation: Ploughman

Voice: Breathy voice

Attributes [hide]

Oblar Copperkettle, Male Halfling Bard 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 40000 cp.


Social Check DCs


Dynamic Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky yellow painted plate armor. His yellow fur is drawn into a tight pony tail with a clover scrunchie. His eyes are copper and beady.

Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable; and his religion dominates his actions

Ideals: Philantrophist, Artistic. Flaws: Ugly, Hedonist. Occupation: Brewer

Voice: Speaks with squeezed throat

Attributes [hide]

Dynamic Of Ivory, Male Tabaxi Bard 5
Medium (5'3") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 17 (+3)12 (+1) 12 (+1)17 (+3)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Moonstone (50 gp). White opal (1300 gp). Smoky quartz (50 gp). Tourmaline (150 gp).


Social Check DCs


Carrie Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with red stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His chestnut hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: Eccentric and domineering, Carrie will drive conversation. He takes great joy in being the best Bather in town.

History: Carrie hails from a village terrorized by dire rats. He was taken as a slave by a traveling circus and forced to perform He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Extrovert. Bonds: Attractive, Job, Enemies, Slave. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Carrie Galanodel, Male Half-Elf Barbarian 5
Medium (5'0") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 12 (+1)9 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 500 gp.


Social Check DCs


Quick Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying gray fur a little too much giving a sharp gray color. His ears are large.

Personality: He has always had a great fascination with Tabaxi culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Nature, Rich. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Quick Treat, Male Tabaxi Aristocrat 5
Medium (6'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)10 (+0) 11 (+0)13 (+1)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 30000 cp. Sapphire pendant on gold chain (1000 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (1000 gp).


Social Check DCs

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