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NPC Generator

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Advanced [show]


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. His long blonde hair is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Carrie was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Flaws: Disease, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Carrie Berevan, Male Elf Cleric 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)14 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 13000 cp. 2 Tanglefoot bags.


Social Check DCs


Hamil Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He very much looks the part of a Shoemaker. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His red hair has been sun bleached extensively. His eyes are likewise brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Hamil was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 6 years.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and further expansion of business

Ideals: Fighting. Bonds: Job, Family, Poor, Adventurer. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Hamil Stonebridge, Male Halfling Wizard 10
Small (3'3") Halfling, True Neutral (CR 10)
Armor Class 15
Hit Points 46 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 200 pp.


Social Check DCs


Osco Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his auburn hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a island tribe. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Osco Tallfellow, Male Halfling Druid 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Elven, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Finely wrought small gold bracelet (50 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Az-Rans Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, black cloak. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Az-Rans was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive, Fearful. Bonds: Immigrant, Attractive, Poor. Occupation: Servant

Voice: Strong lisp

Attributes [hide]

Az-Rans Wesley, Male Half-Orc Warlock 9
Medium (6'7") Half-Orc, Chaotic Good (CR 9)
Armor Class 10
Hit Points 45 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)9 (-1) 15 (+2)9 (-1)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Onyx (30 gp). Rock crystal (30 gp). Hematite (15 gp).


Social Check DCs


Mormog Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He keeps his silver hair in a flapper bob. He has a dull look in his hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mormog is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Justice, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Mormog Beitz, Male Half-Orc Fighter 15
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 127 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)10 (+0) 17 (+3)8 (-1)
Skills History +5, Survival +8
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. Black velvet mask with numerous citrines (70 gp). Gold and topaz bottle stopper cork (900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Sapphire pendant on gold chain (2000 gp). Golden circlet with four aquamarines (3000 gp). Jeweled anklet (4000 gp).


Social Check DCs

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