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NPC Generator

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Advanced [show]


Eldon Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a black armored body suit, with a simple pastel line shooting up and back down. His left leg appears badly burned and disfigured. He wears a small hat to hide his balding. He wears an eyepatch.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Flattery will make him almost putty in your hands.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to be a fisher again

Ideals: Disciplined. Flaws: Ugly, Selfish. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Eldon Fiddlefen, Male Gnome Druid 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)8 (-1) 13 (+1)13 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anthony Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a black tunic with tan highlights, and long blue pants that bunch up around his shoes. His whole body is exceptionally muscular. His black hair, when down, is lengthy. He has a tattooed face.

Personality: He has always had a great fascination with Human culture. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Racist, Fearful, Impulsive. Bonds: Immigrant, Rich. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Anthony Tewksbury, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 45 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Charity, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he likes to wear green tank tops with violet pants. His silver hair has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Valafar's homeland. Valafar decided to take the middle way and become a bodyguard. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valafar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Enemies, Immigrant, Has a crush. Occupation: Miller

Voice: Speaks in third person

Attributes [hide]

Valafar Charity, Male Tiefling Adept 7
Medium (6'2") Tiefling, Neutral Good (CR 7)
Armor Class 9
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Athletics +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: An abacus with copper, silver and gold markers (160 gp). Silver chalice with lapis lazuli gems (160 gp). Old masterpiece painting (1000 gp). Jeweled anklet (2000 gp).


Social Check DCs


Thamuz Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a plains tribe. Thamuz liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Thamuz Verity, Male Tiefling Expert 5
Medium (6'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)15 (+2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears black cloth garments or leather armor. He wears a feathered hat to cover his moderate length black hair. His gray eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with music.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has since lost track of the people in his past.

Motivation: To be a Bather again; and marry his brother to traveling adventurers

Ideals: Professionalism, Artistic. Bonds: Job, Family. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Tiltathana, Male Half-Elf Warlock 6
Medium (5'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 12
Hit Points 22 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Insight +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 800 gp. Moss agate (15 gp). Blue star sapphire (600 gp). Golden yellow topaz (600 gp). Smoky quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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