Krakhorn Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He wears a Stetson hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: He's in love; and he wants to get laid
Flaws: Addict, Antagonistic. Bonds: Adventurer, Immigrant, Has a crush. Occupation: Banker
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 14
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 400 gp.
Tod Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has blonde hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Beggar business at a young age. Tod was born on a far northern mountains where he grew up under the tutelage of his father, an expert Beggar. He left for the north, certain he would find work there.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Joker. Flaws: Insomniac, Depressed. Bonds: Attractive, Job, Immigrant. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp.
Senteq Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is wearing a long, tan, dusty cloak. He has no hair. He has gray eyes.
Personality: Overbrimming with self-confidence, Senteq isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He misses his home and complains about the freezing weather, even in summer.
History: Born in the south to a Doctor, Senteq learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has drifted from career to career and currently works as a Doctor.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Job, Nature, Adventurer. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 600 gp.
Cory Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long green pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. Like his mother and his brother before him, after school he went straight into learning to become a Herbalist. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Regain custody of his daughter; and retire the richest man in the west
Ideals: Optimist, Entrepeneur. Bonds: Rich, Job, Family. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 4000 cp.
Fallond Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'5". He wears professional attire. His chestnut hair and beard is wavy and long. His blue eyes are passionate and lively.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fallond was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Passionate. Bonds: Attractive, Criminal record, Religious, Enemies. Occupation: Architect
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 121 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Giant, Infernal
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 400 pp. Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
