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NPC Generator

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Advanced [show]


Ur-Lasu Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a fancy tan suit. He has brown hair. His green eyes are passionate and lively.

Personality: Ur-Lasu is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a son. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and wants to work out more often

Ideals: Athletic, Extrovert. Bonds: Attractive, Job, Nature, In love. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Ur-Lasu Mitchell, Male Half-Orc Druid 3
Medium (6'6") Half-Orc, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)10 (+0) 9 (-1)9 (-1)
Skills History +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Iolite (20 gp). Obsidian (11 gp).


Social Check DCs


Thervan Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a violet shirt with thin brown vertical stripes and blue pants. He has a long brown beard with little hanging trinkets. His eyes are gray and beady.

Personality: Thervan wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a dire rats raid, leaving Thervan alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He is wracked by social anxiety.

Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Religious, Enemies. Occupation: Servant

Voice: Pronounces difficult words wrong

Attributes [hide]

Thervan Floshem, Male Half-Elf Cleric 4
Medium (4'9") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 300 gp. Obsidian (6 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Dynamic Running, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. His red fur is heavily combed to the left. His fierce yellow eyes like to dwell on things.

Personality: He is almost excessively polite to everyone, even when angry. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Shy, Hedonist, Disease. Bonds: Attractive. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Dynamic Running, Male Tabaxi Bard 3
Medium (5'8") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 13 (+1)15 (+2)
Skills History +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadarai Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He wears dark leathers with embroidery. He has no hair. His eyes are hazel.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Hadarai was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Nature, Job. Occupation: Dilettante

Voice: Stutters

Attributes [hide]

Hadarai Koehlanna, Male Elf Fighter 13
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 10
Hit Points 78 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)18 (+4) 16 (+3)12 (+1)
Skills Intimidation +5, Religion +8
Senses Passive Perception 13
Languages Common, Elven, Halfling, Abyssal, Celestial, Terran
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 1000 gp. Jasper (50 gp). Aquamarine (1500 gp). Blue-white diamond (4000 gp). Deep blue spinel (1500 gp). Iolite (50 gp). Black pearl (1500 gp). Coral (150 gp). 1 Medium magic item.


Social Check DCs


Valafar Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He wears brown painted combat armor at almost all times. He sports a flattop hair cut. His white eyes have a joyful gleam in them most of the time.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Carpenter like his mother before him.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Flaws: Ugly. Bonds: Job, Immigrant, Religious. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Valafar Anger, Male Tiefling Paladin 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 12 (+1)16 (+3)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Finely wrought small gold bracelet (60 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs

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