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Advanced [show]


Beloril Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are violet and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on men, regardless of circumstances.

History: He was born in a small plains village. He was an apprentice working in his father's forge. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is unsatisfied with his job; and to protect his home

Ideals: Athletic, Philantrophist. Bonds: Has a crush, Nature, Job, Guardian. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Beloril Daerdahk, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His fur is short and red. His blue eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Family. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Three In the Wind, Male Tabaxi Commoner 9
Medium (5'10") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His chestnut hair is heavily combed to the left. His blue eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and his religion dominates his actions

Ideals: Artistic, Gifted. Bonds: Adventurer, Poor, Religious. Occupation: Bather

Voice: Irish accent

Attributes [hide]

Damien Honeypot, Male Halfling Warlock 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Gimgen Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His tied-back hair is white. His hazel eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Locksmith. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Gimgen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved out west to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Gimgen Stoutale, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Infernal
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 800 sp. Peridot (80 gp). 1 Masterwork Musical instrument.


Social Check DCs


Nadarr Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue armored body suit, with a simple violet line shooting up and back down. His green crest is greasy and uncared for. He is baby faced.

Personality: He dislikes all the random violence that takes place in the west. Further he is a bit of a stoner and is frequently out of it.

History: He is a Doppelganger in disguise. Nadarr abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Bowyer

Voice: Complex vocabulary, royal

Attributes [hide]

Nadarr Nemmonis, Male Dragonborn Aristocrat 14
Medium (6'1") Dragonborn, True Neutral (CR 14)
Armor Class 10
Hit Points 64 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)15 (+2) 10 (+0)13 (+1)
Skills Survival +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +4

Possessions: 500 pp. Coral (140 gp). Alexandrite (900 gp). Hematite (9 gp). Canary diamond (2000 gp). Onyx (30 gp). Azurite (9 gp). Jade (140 gp). 1 Minor magic item.


Social Check DCs

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