Ethereal On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears skinny pants and wears a red and yellow robe with the hood down. His yellow fur is smooth and relatively long. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Military, Rich. Occupation: Weaver
Voice: Old Prospector
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 26 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Citrine (20 gp). Carnelian (20 gp). Smoky quartz (20 gp).
Fivin Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tan leather gloves, a tan jacket, and tight pants. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Courier, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.
Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion
Flaws: Secretive, Disease, Insomniac. Bonds: Poor, Family. Occupation: Laborer
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: Fire opal pendant on a fine gold chain (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
Odo Mori, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a colorful flower in his blonde hair. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the recently deceased. He takes great joy in being the best Animal Trainer in town.
History: Odo was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now owns his own business.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Gifted. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 sp.
Odo Blakeley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is tall, broad shouldered and powerfully built. His hair is brown and very short. His eyes are a pleasant violet.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Doctor, Odo learned a great deal about his father's area of expertise. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has been a successful dealer in antiques buying low and selling high.
Motivation: Doesn't want to be a Doctor and was forced into it by his family.
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Job, Family. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 140 gp.
Anselm Gyula, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. After a long history of fighting, Anselm and his spouse have recently divorced.
Motivation: He uses money and sex appeal to get what he needs; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Job. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 11)
Armor Class 14
Hit Points 44 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
