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NPC Generator

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Advanced [show]


Aldous Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light white in addition to tight pants. He has a long chestnut beard with little hanging trinkets. His eyes are violet and catlike.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 8 years old his parents immigrated from the north. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Aldous Horner, Male Half-Elf Cleric 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)8 (-1) 12 (+1)10 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 200 gp. Chalcedony (60 gp). 1 Minor magic item.


Social Check DCs


Dean Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, blue cloak. He has shaved his head bald. His gray eyes dart from person to person.

Personality: He will rave to anyone who will listen. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Half-Elven compassion; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Insane, Racist. Bonds: Nature. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Dean Mundy, Male Half-Elf Rogue 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)18 (+4) 10 (+0)15 (+2)
Skills Nature +7, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran, Celestial, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Blue quartz (16 gp). 1 Small steel mirror. 1 Superior lock. 1 Superior lock. 1 Spyglass.


Social Check DCs


Dynamic Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. His orange fur is greasy and uncared for. His eyes are amber and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: The child of northern immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Dynamic Thundercloud, Male Tabaxi Wizard 1
Medium (6'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Chrysoprase (30 gp).


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. His golden hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Butcher arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he is greedy

Ideals: Optimist, Philantrophist, Impeccable. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Barbarian 11
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 104 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 18 (+4)10 (+0)
Skills Animal Handling +8, Arcana +6
Senses Passive Perception 14
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 1300 gp. Rhodochrosite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nadarr Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long copper crest kept up in a rat tail. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Nadarr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Courier and found it very stressful. He has achieved small success as a Courier.

Motivation: To pay off his debts; and further expansion of business

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Debt. Occupation: Courier

Voice: Dutch accent

Attributes [hide]

Nadarr Phrahdrandon, Male Dragonborn Rogue 3
Medium (6'4") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Lapis lazuli (7 gp).


Social Check DCs

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