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Guy Harley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is lengthy and is close to two feet long. He has violet eyes and a green hat with a red feather.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: A deep hatred of brigands; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Enemies, Adventurer. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Harley, Male Human Ranger 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 61 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120

Possessions: 2400 gp. 1 Minor magic item.


Social Check DCs


Art In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears tattered old clothes. His red fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He also is a firm believer in the manly ideal.

History: Art was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Enemies. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Art In the Wind, Male Tabaxi Rogue 5
Medium (5'5") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 15 (+2)17 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 4000 sp. Iolite (40 gp). Jasper (40 gp).


Social Check DCs


Frederick Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair, while still mostly silver, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Frederick is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Frederick was born the youngest of three triplets. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Frederick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Someone believes him a fraud.

Ideals: Joker. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Frederick Brownrigg, Male Human Ranger 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 18 (+4)16 (+3)
Skills Perception +7, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: Just what you see.


Social Check DCs


Osco Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his kukri always slung over his shoulder. He carries with him a set of kukris on his belt, each one with a topaz on the hilt. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is afraid of women and trembles around them

History: Osco lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. He struck the Spice Merchant job and began his own company from there.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Spice Merchant

Voice: Gruff and masculine

Attributes [hide]

Osco Silvereyes, Male Halfling Warrior 14
Small (3'4") Halfling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 72 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 13 (+1)11 (+0)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Giant
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Ribbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. He has dyed his greying brown hair a little too much giving a sharp brown color. This amber eyed westerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He uses divination through singing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Ribbles Musgraben, Male Gnome Adept 5
Small (3'2") Gnome, Lawful Evil (CR 5)
Armor Class 12
Hit Points 38 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 19 (+4)9 (-1) 12 (+1)13 (+1)
Skills History +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 80 pp. Iolite (60 gp). Amethyst (60 gp). Violet garnet (1100 gp). Star rose quartz (60 gp).


Social Check DCs

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