Fax Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears baggy tan pantaloons and a blue scarf. He is physically well-built. His red crest is thinning but still full. His eyes are red and he is always smoking a pipe.
Personality: Fax hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Fax was born in the north. At a young age he loved to build and create. When Fax reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Artistic, Persistence. Bonds: Military, Nature, Job. Occupation: Sellsword
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 14000 sp. Gold and topaz bottle stopper cork (400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp).
Morgran Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is knotted and matted. His ears are large.
Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.
History: The child of northern immigrants he idolized his mother. He found a children's book about a Dwarf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly. Bonds: Guardian, Adventurer, Immigrant. Occupation: Mason
Voice: Draws out vowels
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. 1 Masterwork Thieves’ tools.
Great Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'10", this man wears professional attire. His beige fur is still thick. He has a dull look in his amber eyes.
Personality: He acts crazy and hedonistic. He works hard and plays hard.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Great took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against illithids
Ideals: Gifted. Flaws: Hedonist. Bonds: Attractive, Enemies, Family. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 54 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 5 |
Possessions: Amethyst (80 gp). Zircon (30 gp). Iolite (30 gp). Aquamarine (1400 gp). Onyx (30 gp). Blue quartz (9 gp).
Direcris Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white crest, when down, is lengthy. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. He worked as a nervous Server and found it very stressful. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: To be a Locksmith again; and to find somewhere to settle down
Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Job. Occupation: Server
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin, Terran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 200 gp.
Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears just a black suit. He wears a top hat to cover his moderate length auburn hair. His violet eyes are slightly larger than normal.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A powerful slaver made him what he is. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has been saving his money to try and buy his brother's freedom.
Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother
Ideals: Passionate, Artistic. Bonds: Family, Mentor, Immigrant. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 330 gp. 1 Masterwork Common Melee.
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