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Arumawann Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white shirt with thin green vertical stripes and blue pants. He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. His green eyes lackadaisically let the world flow into them.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has worked as a Interpreter like his father before him.

Motivation: He feels that his past leaves him morally obligated to help; and wants to open a new tavern

Flaws: Racist, Forgetful. Bonds: Poor, Job, Criminal record. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Arumawann Raulnor, Male Gnome Bard 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 80 pp.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. His yellow fur has been sun bleached extensively. His eyes are green and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Passionate. Flaws: Ugly, Addict. Occupation: Tanner

Voice: Loud with bravado

Attributes [hide]

Beast Candle, Male Tabaxi Monk 10
Medium (5'10") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 10 (+0)15 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 210 pp. Old masterpiece painting (2200 gp). Gold dragon comb with red garnet eye (1500 gp). A miniature golden chest with tiny emeralds lining the top (160 gp).


Social Check DCs


Sweet Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries maces. He has wavy brown fur. His half smiles and hazel eyes are beguiling and draw you in.

Personality: This man loves writing and to teach people writing more than just about anything. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich southern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Sweet Grass, Male Tabaxi Cleric 15
Medium (5'0") Tabaxi, Lawful Evil (CR 15)
Armor Class 12
Hit Points 117 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 13 (+1)13 (+1)
Skills Athletics +6, Nature +7
Senses Passive Perception 11
Languages Common, Infernal, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Obsidian (9 gp). Amber (160 gp). Eye agate (9 gp). Jade (160 gp). Blue quartz (9 gp). Eye agate (9 gp). White pearl (160 gp). Jasper (50 gp). Rhodochrosite (9 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Sardonyx (50 gp). Coral (160 gp). Zircon (50 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy pastel suit. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Find a way to reverse the transformation of his sister; and he feels that his past leaves him morally obligated to help

Flaws: Insane. Bonds: Attractive, Adventurer, Religious, Criminal record, Family. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Wymar Payton, Male Human Warrior 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 110 gp. 1 Bullseye lantern.


Social Check DCs


Norman Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father was a mechanic, and taught him how to fix just about anything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Disciplined, Persistence. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Bookbinder

Voice: High pitched, excited

Attributes [hide]

Norman Gresham, Male Human Aristocrat 11
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 18 (+4)17 (+3)
Skills Investigation +5, Medicine +8
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3000 gp. Rock crystal (40 gp). Rich purple corundum (1100 gp). Bloodstone (40 gp). Jasper (40 gp). Silver pearl (160 gp). Deep blue spinel (400 gp). Eye agate (15 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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