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Advanced [show]


Jak Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a black suit, green shirt, and white tie. He has done his best to style his golden hair to look like a famous performer. He wears a mask on his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.

History: He was born in the west. His father was a soldier and died while he was still young. Jak was left his father's suit of armor and trained in its use and care. After a long history of fighting, Jak and his spouse have recently divorced.

Motivation: To prove his worth to the world.

Flaws: Antagonistic. Bonds: Poor, Attractive, Immigrant, Military. Occupation: Body Guard

Voice: Slow speaker

Attributes [hide]

Jak Wildcloak, Male Halfling Barbarian 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Nicor Swift, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves poetry and to teach people poetry more than just about anything. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the west his family was never financially stable. He has had some formal poetry training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Nicor Swift, Male Tiefling Adept 6
Medium (5'0") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lone Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a white shirt with thin grey vertical stripes and black pants. His black fur is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family. Occupation: Layabout

Voice: Scottish accent

Attributes [hide]

Lone Wind, Male Tabaxi Druid 16
Medium (5'4") Tabaxi, Chaotic Good (CR 16)
Armor Class 11
Hit Points 123 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 16 (+3)15 (+2)
Skills Insight +8, Nature +7
Senses Passive Perception 13
Languages Common, Auran, Celestial
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 4000 gp. A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Jeweled anklet (4000 gp). Jeweled anklet (4000 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold and topaz bottle stopper cork (1000 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (400 gp). Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (1000 gp). A necklace of small pink pearls (2000 gp). Brass mug with jade inlays (400 gp). Solid gold idol (1000 gp). Silver ewer (70 gp).


Social Check DCs


Geoffrey Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail and is in decent physical shape. He has wavy chestnut hair. His violet eyes are passionate and lively.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Geoffrey is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Geoffrey hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted psionic powers by his dying brother.

Motivation: Sabotage a competitor; and an old rival family wants him found

Ideals: Disciplined, Gifted. Bonds: Family, Enemies, Job. Occupation: Architect

Voice: Scottish accent

Attributes [hide]

Geoffrey Simmons, Male Half-Elf Expert 4
Medium (5'0") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)9 (-1) 10 (+0)17 (+3)
Skills History +1, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Argran Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He wears his silver hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Argran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful wizard made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Map Maker like his mother before him.

Motivation: Wants to have a good time and be beloved; and to be a merchant again

Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Mentor, Rich. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Argran Graeme, Male Half-Orc Rogue 2
Medium (6'10") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 330 gp. Coral (160 gp). Malachite (10 gp).


Social Check DCs

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