Korfel Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail, marred by teas. He keeps his auburn hair in a pixie cut. His eyes are gray.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to raise his children well.
Flaws: Ugly. Bonds: Criminal record, Family, Poor. Occupation: Shepherd
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 10)
Armor Class 13
Hit Points 86 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 16000 sp. Moss agate (16 gp).
Dreali Siannodel, Male Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is portly but not overly obese. His moppish black hair is in a traditional bowl cut. He has several tiny aquamarine earrings on each ear.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with music.
History: He comes from a rich eastern family. His mother was a soldier and died while he was still young. Dreali was left his mother's suit of armor and trained in its use and care. He has achieved small success as a Roofer.
Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure
Ideals: Artistic. Flaws: Insane. Bonds: Rich, Military, Job, Religious. Occupation: Roofer
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 59 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Red spinel (40 gp). Smoky quartz (20 gp). Azurite (9 gp).
Bertram Reid, Male Human [Permalink]
Personal [hide]
Description: A 6'5" northern man, he is wearing the road beaten gear of a warrior. He sports a long blonde beard, and similarly colored long hair. His eyes are blue.
Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Bertram was born in the north. At a young age he loved to build and create. He worked as a nervous Armorer and found it very stressful. He became a Armorer soon after.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and obtaining odd cultural human artifacts is his passion
Ideals: Fighting, Extrovert, Persistence. Bonds: Adventurer, Job, Debt. Occupation: Armorer
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. 1 Magnifying glass.
Kerkad Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. His crest is black and very short. He wears an eyepatch.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 2d4+5, Ranged +5 / 2d4+2, Grapple +5
Possessions: 30000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Mreksh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries with him a set of nunchakus on his belt, each one with a jet on the hilt. His silver crest is thinning but still full. His eyes are a pleasant gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Rich, Job, Immigrant. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 70000 cp. Eye agate (14 gp). Rose (70 gp). Onyx (70 gp).
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