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NPC Generator

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Advanced [show]


Lamlis Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He is portly but not overly obese. He wears his hair in dreadlocks. His eyes are likewise blue. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: Born in the south to a Junk Dealer, Lamlis learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Find a way to reverse the transformation of his sister; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Rich, Family. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Lamlis Tiltathana, Male Half-Elf Sorcerer 4
Medium (4'9") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 13000 cp. 2 Antitoxin. 2 Antitoxin. 2 Antitoxin. 8 Acid flasks.


Social Check DCs


Borun Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Borun was born in the east. At a young age he loved to build and create. In his youth he was a Barber, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Philantrophist, Persistence. Flaws: PTSD. Bonds: Rich. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Borun Goodbarrel, Male Halfling Monk 13
Small (2'11") Halfling, Chaotic Evil (CR 13)
Armor Class 13
Hit Points 62 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Terran, Goblin, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. White pearl (60 gp). Fire opal (1000 gp). White opal (1000 gp). Obsidian (7 gp). Onyx (30 gp). Peridot (30 gp). Obsidian (7 gp). White pearl (60 gp). Star rose quartz (30 gp). Amethyst (60 gp). Blue quartz (7 gp). Azurite (7 gp).


Social Check DCs


Don Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a small hat to hide his balding. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast plains. In his 17th year, his parents were killed by a goblins raid, leaving Don alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Flaws: Disease. Bonds: Family, Nature, Enemies, Job. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Don Thornton, Male Human Wizard 9
Medium (5'3") Human, True Neutral (CR 9)
Armor Class 10
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 70000 cp. Golden yellow topaz (1000 gp). Lapis lazuli (7 gp).


Social Check DCs


Marbas Random, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear yellow tank tops with black pants. His chestnut hair is thinning but still full. This black eyed westerner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Tieflings in the west were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy, Secretive. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Laughs frequently while speaking

Attributes [hide]

Marbas Random, Male Tiefling Paladin 5
Medium (6'8") Tiefling, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)19 (+4) 8 (-1)11 (+0)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Infernal, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Disease, Insomniac. Bonds: Mentor. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Wildheart, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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