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NPC Generator

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Stannor Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has a red handlebar mustache and slicked back red hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Sculptor

Voice: Soothing and warm

Attributes [hide]

Stannor Littlefoot, Male Halfling Cleric 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)18 (+4) 8 (-1)15 (+2)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin, Gnome, Orc, Auran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp.


Social Check DCs


Kipper Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, constantly wearing a blue suit, green shirt, and blue tie. His hair is cut close to his head. His green eyes dart from person to person.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Bowyer, who enjoyed hunting, Kipper was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Kipper took refuge in the ruined castle and found the beat up falchion and armor he uses now. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Nature, Criminal record. Occupation: Beggar

Voice: Hard of hearing, loud

Attributes [hide]

Kipper Humplebumple, Male Gnome Expert 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Pog Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has always had a great fascination with Gnomish culture. He is a very good compulsive liar and kleptomaniac.

History: Born to a Mortician, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Flaws: Insomniac, Racist. Bonds: Poor, Criminal record. Occupation: Assassin

Voice: Spits words with contempt

Attributes [hide]

Pog Oomtrowl, Male Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)9 (-1) 9 (-1)17 (+3)
Skills Arcana +1, History +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs


Aramil Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green shirt with thin blue vertical stripes and black pants. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He will rave to anyone who will listen. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a poor family in the city he treasured whatever gifts he got. Aramil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aramil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Aramil Caerdonel, Male Elf Warrior 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Ignan, Terran
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Direcris Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears brown cloth garments or leather armor. His red crest is lengthy. His fierce gold eyes like to dwell on things.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Direcris took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to settle down with his crush

Ideals: Artistic, Gifted. Flaws: Antagonistic, Ugly. Bonds: Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Direcris Pfaphnyrennish, Male Dragonborn Aristocrat 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: Obsidian (4 gp). Rhodochrosite (4 gp). 1 Minor magic item.


Social Check DCs

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