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Namfoodle Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is still thick. He has gleaming, smiling green eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Namfoodle's homeland. Namfoodle decided to take the middle way and become a bodyguard. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and meet up once more with his childhood friend

Ideals: Fighting. Flaws: Lazy. Bonds: Adventurer, Immigrant, Slave. Occupation: Detective

Voice: Nasally tone

Attributes [hide]

Namfoodle Gummen, Male Gnome Bard 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Trail In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear white pants and tee shirts and is in decent physical shape. His fur is gray and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Trail enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small mountains village. A freak accident while working with his Bather father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and many giants want him driven away

Ideals: Passionate. Flaws: Insomniac, Hedonist, Disease. Bonds: Nature. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

Trail In Shadow, Male Tabaxi Ranger 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 61 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)18 (+4) 9 (-1)14 (+2)
Skills Athletics +7
Senses Passive Perception 9
Languages Common, Abyssal, Auran, Elven, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Old masterpiece painting (1900 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1900 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly silver, has prominent grey streaks. His eyes are green and catlike.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Mortician business.

History: Gifted from a young age, Fonkin studied abroad. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Mortician for the past few years.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Persistence, Gifted. Bonds: Job. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Fonkin Murnig, Male Gnome Fighter 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)13 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 39000 sp. Lapis lazuli (9 gp). Moss agate (9 gp). Amber (100 gp).


Social Check DCs


Theodoric Adley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears a well pressed and immaculate suit (or dress). His white hair is smooth and relatively long. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. After coming to the age of reason, Theodoric took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: Expand his business.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Theodoric Adley, Male Human Barbarian 1
Medium (6'5") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: Obsidian (13 gp).


Social Check DCs


Fallond Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears blue painted combat armor at almost all times. He has no hair. His green eyes peer out from beneath his small blue hat.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of eastern immigrants he idolized his father. Fallond was born on a far eastern forest where he grew up under the tutelage of his father, an expert Hunter. He left for the east, certain he would find work there.

Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Fallond Eversharp, Male Dwarf Druid 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 97 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Arcana +6, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 4000 gp. Silver pearl (90 gp). Aquamarine (1300 gp). Jasper (30 gp). Onyx (30 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Sardonyx (30 gp). Fiery yellow corundum (1500 gp).


Social Check DCs

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