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NPC Generator

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Randal Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a falchion on his belt. With bright golden hair and a scraggly beard. His eyes are a pleasant amber.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.

History: He is a Succubi in disguise. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: Wants to open a new tavern; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Professionalism. Bonds: Job, Adventurer, Rich. Occupation: Doctor

Voice: Speaks with lips pursed

Attributes [hide]

Randal Marley, Male Human Bard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp. Amethyst (160 gp).


Social Check DCs


Aramil Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is portly but not overly obese. He sports a long chestnut beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He is an amazing painter.

History: A powerful wizard made him what he is. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and money/treasure

Ideals: Gifted. Flaws: Insomniac. Bonds: Religious, Mentor, Immigrant, Rich. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Aramil Iranapha, Male Elf Sorcerer 2
Medium (5'2") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 170 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadarai Hanali, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears professional attire. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes peer out from beneath his top red hat.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Shoemaker business at a young age. He worked as a nervous Shoemaker and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and wants to open a new tavern

Ideals: Justice. Flaws: Cynical. Bonds: Attractive, Job. Occupation: Shoemaker

Voice: Excited and jittery

Attributes [hide]

Hadarai Hanali, Male Elf Cleric 6
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 110 pp.


Social Check DCs


Pushkrimp Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. His childhood dream was to be a Seamstress, but he was a colossal failure. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Shy. Bonds: Poor, Attractive, Job. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Pushkrimp Radcliffe, Male Half-Orc Cleric 6
Medium (5'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Orc, Celestial, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 40000 cp.


Social Check DCs


Kipper Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Kipper was born with his father's beautiful face. His father was a soldier and died while he was still young. Kipper was left his father's suit of armor and trained in its use and care. After a long history of fighting, Kipper and his spouse have recently divorced.

Motivation: Gnomish compassion; and a strong sense of loyalty to gnomish people

Flaws: Antagonistic, Racist. Bonds: Attractive, Military. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Kipper Raulnor, Male Gnome Fighter 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)16 (+3) 15 (+2)11 (+0)
Skills Animal Handling +4, History +5
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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