Kipper Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bather does. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long red hair reaches down to his waist. His eyes are a pleasant amber.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to loving parents in a slum to the north. In his 11th year, his parents were killed by a dire rats raid, leaving Kipper alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.
Motivation: Many dire rats want him driven away; and he is unsatisfied with his job
Ideals: Joker. Bonds: Job, Religious, Poor, Enemies. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 94 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 210 pp.
Bulzo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears silk and lounges about seductively. With a patchy chestnut beard and wild chestnut hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bulzo was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He desires power and/or immortality.
Ideals: Justice. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Stylist
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vondal Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Marshal. His blonde hair is singed and shortened. His green eyes lackadaisically let the world flow into them.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.
History: Vondal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken from his home at a very young age. After a long history of fighting, Vondal and his spouse have recently divorced.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor, Slave. Occupation: Marshal
Voice: Slow speaker
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Banded agate (11 gp). Fiery yellow corundum (500 gp). Azurite (11 gp).
Beiro Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and dresses in collared shirts and wears a proper scarf over his head. He keeps his silver hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to loving parents in a slum to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying brother.
Motivation: He doesn't get along with people that don't share his tastes; and he loathes his own lifestyle
Ideals: Gifted, Impeccable. Flaws: Depressed. Bonds: Poor, Mentor. Occupation: Performer
Voice: Low range voice
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 135 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Orc, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 7000 gp. Deep green spinel (160 gp). Fire opal (400 gp).
Reynard Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. He is bristling with hidden weapons, mostly monstrous two handed axes and longbows. His hair is short and golden. His eyes are green.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also has developed a complete distrust of the Shepherd profession.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Reynard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a Roofer soon after.
Motivation: He has decided he is irredeemable.
Flaws: Greedy, Mundane. Bonds: Criminal record, Job, Nature. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Holy water.
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