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Advanced [show]


Curran Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His skin is also unnaturally pale. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed westerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of western immigrants he idolized his father. He dropped out of school before completing his studies. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and wants to have a good time and be beloved

Ideals: Optimist, Joker, Logical. Flaws: Ugly. Bonds: Immigrant. Occupation: Map Maker

Voice: Deep voice with rolling R's

Attributes [hide]

Curran Brushgather, Male Halfling Ranger 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 200 gp.


Social Check DCs


Kriv Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man likes to wear black tank tops with grey pants. His clothes are grease stained in places. His crest, while still mostly silver, has prominent grey streaks. His eyes are likewise red.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he's repulsed by the pc

Ideals: Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Kriv Orexijandilin, Male Dragonborn Cleric 9
Medium (6'5") Dragonborn, Chaotic Good (CR 9)
Armor Class 14
Hit Points 42 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 17 (+3)16 (+3)
Skills Acrobatics +7, Medicine +6
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464432100

Possessions: 600 gp.


Social Check DCs


Ahrim Murder, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Barkeep uniform. He wears his white hair up. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the south to a Barkeep, Ahrim learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Impeccable, Fighting. Bonds: Job, Nature. Occupation: Barkeep

Voice: Speaks in third person

Attributes [hide]

Ahrim Murder, Male Tiefling Bard 7
Medium (6'1") Tiefling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear flannel. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions.

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

Gerald Brandon, Male Human Cleric 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 15 (+2)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp.


Social Check DCs


Ghesh Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and is pretty ugly. His gold crest is unkempt and raggedy. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Glassblower, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Passionate. Flaws: Ugly, Fearful, Addict. Bonds: Poor. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Ghesh Gygazzylyshrift, Male Dragonborn Bard 5
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)17 (+3) 8 (-1)11 (+0)
Skills Investigation +6, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Terran, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: Just what you see.


Social Check DCs

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