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NPC Generator

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Advanced [show]


Shane Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a long black beard with little hanging trinkets. He is baby faced.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of southern immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shane took refuge in the ruined castle and found the beat up shortspear and armor he uses now. By chance he met his brother recently and the two have been together since.

Motivation: To be a Butcher again; and further expansion of business

Flaws: Shy. Bonds: Immigrant, Nature, Family, Job. Occupation: Shoemaker

Voice: Sore throat, cough

Attributes [hide]

Shane Atherton, Male Human Aristocrat 11
Medium (5'1") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Intimidation +6, Religion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 5000 sp. Old masterpiece painting (2200 gp). Gold and topaz bottle stopper cork (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver chalice with lapis lazuli gems (110 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Phrahdrandon, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his green crest well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family Through the years after Salasar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Salasar's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Mentor, Criminal record. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Salasar Phrahdrandon, Male Dragonborn Warrior 15
Medium (6'5") Dragonborn, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 137 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)19 (+4) 10 (+0)17 (+3)
Skills Deception +8, Religion +9
Senses Passive Perception 10
Languages Common, Terran, Giant, Gnome, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 7000 gp. Sardonyx (50 gp). Fire opal (800 gp). Alexandrite (900 gp). Fire opal (800 gp). Red garnet (90 gp). Star rose quartz (50 gp). Azurite (9 gp). Jasper (50 gp). Freshwater pearl (9 gp). Hematite (9 gp). Lapis lazuli (9 gp). Amber (90 gp). Emerald (800 gp). Jade (90 gp). Alexandrite (900 gp). Black star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tharivol Malcolms, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant violet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Scribe, who enjoyed hunting, Tharivol was taken on many hunting expeditions. Through the years after Tharivol was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Tharivol's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down.

Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Tharivol Malcolms, Male Half-Elf Druid 3
Medium (5'11") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Morg Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses well, typically a more casual-formal manner. His red hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Professionalism, Optimist. Bonds: Attractive, In love, Mentor. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Morg Haley, Male Half-Orc Cleric 6
Medium (6'10") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 63 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fine chain shirt which he covers with white colored cloaks and clothing. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: A skeptical and narcissistic man, Rangrim's first love is himself. His second love is also himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Rangrim was raised in a hard working conservative environment. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Bonds: In love, Job, Immigrant, Adventurer. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Rangrim Gorunn, Male Dwarf Adept 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 17 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 7000 cp. 1 Masterwork Musical instrument.


Social Check DCs

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