Eberdeb Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. With a patchy red beard and wild red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born at the edge of vast mountains. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Extrovert. Bonds: Slave, Attractive, Enemies, Nature. Occupation: Butcher
Voice: Shortens vowels
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 20 (+5) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 150 gp.
Adrik Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. He carries with him a set of greatswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His hazel eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born several months after his father was called into army service. When Adrik reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrik fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Attractive, Military. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Akoth Tinley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Slave Trader uniform. His hair is greying and his face has many wrinkles. He has gleaming, smiling violet eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Akoth lived on a farm with his mother, near the main road leading to a nearby town. He dropped out of school before completing his studies. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Slave Trader responsibilities is difficult.
Ideals: Logical. Flaws: Addict. Bonds: Job, Religious, Family. Occupation: Slave Trader
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp.
Ulfgar Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. His deerstalker hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.
History: Ulfgar was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Antagonistic, Addict, Mundane. Bonds: Job. Occupation: Animal Trainer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp.
Broce Munggen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long blonde hair is drawn into a two foot long braid. He has amber eyes.
Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Sold as a small child to a necromancer, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a soldier and died while he was still young. Broce was left his father's suit of armor and trained in its use and care. He has achieved small success as a Shepherd.
Motivation: He is unsatisfied with his job; and seeks redemption
Bonds: Job, Has a crush, Mentor, Military, Criminal record. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 53 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Orc, Terran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 2 | 2 | 2 | 2 | 2 | 0 | 0 |
Possessions: 1000 gp. Emerald (1200 gp). Blue sapphire (1200 gp). Alexandrite (200 gp). Rhodochrosite (11 gp). Golden yellow topaz (200 gp).
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Their contribution stands as a beacon of hope for all adventurers!