Fenriz Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'9" eastern man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to cover his moderate length purple hair. His half smiles and white eyes are beguiling and draw you in.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Fenriz and his spouse have recently divorced.
Motivation: He is greedy; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp.
Five On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears many layers of old clothing at all times. His black fur is braided into rings. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is afraid of women and trembles around them
History: Five was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Mortician.
Motivation: He wants to get laid; and wants a kiss
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Job, Has a crush. Occupation: Mortician
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 |
Possessions: 1 Full Plate. 1 Banded mail.
Tharivol Serge, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man has the majority of his body covered in plate. His long chestnut hair reaches down to his waist. His eyes are amber and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born to a poor family in the city he treasured whatever gifts he got. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To share knowledge with the world; and to reunite with his absent father
Ideals: Justice. Flaws: Ugly, Secretive. Bonds: Poor. Occupation: Tanner
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 9 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +5
Possessions: 500 gp. Solid gold idol (700 gp). Brass mug with jade inlays (400 gp). A small bag of saffron. (30 gp).
Eberdeb Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is cut short. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Engraver father left him crippled. After a long history of fighting, Eberdeb and his spouse have recently divorced.
Motivation: Wants to work out more often; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic, Lazy, Disease. Occupation: Unemployed
Voice: Hollow voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Masterwork Common Melee.
Oloric Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. He is able to make almost anything out of random pieces of junk.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Insane. Bonds: Criminal record. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 19 (+4) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 160 gp.
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