Spring Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. His yellow fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: His relatives are trying to arrange a marriage; and to be a body guard again
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 14)
Armor Class 10
Hit Points 32 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 2000 gp. 1 Medium magic item.
Ogthrak Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His chestnut hair is matted, messy, and big. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ogthrak took refuge in the ruined castle and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is a bit of a kleptomaniac; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Banker
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 200 gp.
Sapply Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, white shirt, and green tie. With a patchy golden beard and wild golden hair. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Stoic and calm, he prefers to meditate than take action. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His first spouse was a Interpreter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Marry his brother to traveling adventurers; and doesn't want to be a knight and was forced into it by his family
Ideals: Disciplined. Flaws: Disease, Insomniac. Bonds: Attractive, Family. Occupation: Knight
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 5000 sp. Golden yellow topaz (700 gp). 1 Minor magic item.
Habor Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a white wide-brimmed hat and white clothes. He carries with him a set of sickles, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has wavy red hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Bookbinder and was forced into it by his family; and he is wracked by social anxiety
Ideals: Fighting. Flaws: Fearful, Ugly. Bonds: Guardian, Nature, Family. Occupation: Bookbinder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 165 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Terran
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 2 |
Possessions: 11000 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1500 gp). A small bag of saffron. (30 gp). 1 Medium magic item. 1 Medium magic item.
Himo Horineth, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy red hair. His green unseeing eyes seem to look past you.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a forest tribe. Himo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 10)
Armor Class 14
Hit Points 16 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: Tourmaline (40 gp). Azurite (6 gp). Freshwater pearl (6 gp). Red spinel (40 gp). Deep blue spinel (400 gp). Banded agate (6 gp). Black star sapphire (1200 gp). 1 Minor magic item. 1 Minor magic item.
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