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NPC Generator

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Advanced [show]


Gimurt Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is knotted and matted. His eyes are violet and catlike.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Actor and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy. Bonds: Poor, Family. Occupation: Actor

Voice: Uses sign language

Attributes [hide]

Gimurt Ungart, Male Dwarf Sorcerer 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)17 (+3) 14 (+2)6 (-2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 500 gp.


Social Check DCs


Caeldrim Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He stands about 4'10" and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His left leg appears badly burned and disfigured. His red hair is smooth and relatively long. His blue eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: Caeldrim was raised in a hard working conservative environment. A gifted student he started as a Crown-heir, but he got bored and became a Carpenter. After a long history of fighting, Caeldrim and his spouse have recently divorced.

Motivation: To be a Crown-heir again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Caeldrim Koehlanna, Male Elf Bard 10
Medium (4'10") Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 20 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 7 (-2)16 (+3) 13 (+1)13 (+1)
Skills Deception +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran, Ignan
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 2300 gp. Gold and topaz bottle stopper cork (1200 gp). Solid gold idol (600 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his auburn hair to look like a famous performer. He is baby faced.

Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Senteq hails from a village terrorized by orcs. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Priest for hire.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Extrovert. Bonds: Job, Enemies, Attractive, Has a crush. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Senteq Fiddlefen, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item.


Social Check DCs


Thamuz Guile, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a grey and black handkerchief worn on his left side. He carries a battered glaive and tarnished whip as well. His hair is dark red and curly. His face is covered beneath a completely black helmet.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Marshal father left him crippled. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thamuz fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting, Gifted. Flaws: Shy, Impulsive, Disease. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Thamuz Guile, Male Tiefling Paladin 2
Medium (6'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Solid gold idol (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Ombul Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. He keeps his long brown hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.

History: Ombul hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ombul fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against illithids

Ideals: Athletic, Fighting. Flaws: Insane, Addict. Bonds: Enemies. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Ombul Hogcollar, Male Halfling Bard 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 120 gp. 2 Tanglefoot bags.


Social Check DCs

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