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Advanced [show]


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. He keeps his black hair in a pixie cut. He has gleaming, smiling green eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Painter and found it very stressful. He then took over the family business and is one of the better Painter for hire.

Motivation: He's in love; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Fonkin Tarkelby, Male Gnome Paladin 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 1 Small steel mirror.


Social Check DCs


Art In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is well dressed, constantly wearing a blue suit, brown shirt, and white tie. He has no fur. His hazel unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Art has worked very hard to control his curse. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to work out more often; and wants to raise his children well

Ideals: Athletic. Flaws: Ugly, Disease, Insomniac. Bonds: Family. Occupation: Tailor

Voice: Scratchy, weak

Attributes [hide]

Art In the Storm, Male Tabaxi Druid 6
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 300 gp. Banded agate (6 gp). Amethyst (150 gp).


Social Check DCs


Pelt On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His gray fur is matted, messy, and big. His green eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Ugly, Mundane. Bonds: Rich, In love. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Pelt On the Mountaintop, Male Tabaxi Commoner 5
Medium (6'5") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Medicine +6, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Serpent Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a violet shirt with thin white vertical stripes and green pants. His lavender fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He became a Brewer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Flaws: Insane, Disease. Bonds: Job. Occupation: Brewer

Voice: Low range voice

Attributes [hide]

Serpent Grass, Male Tabaxi Barbarian 11
Medium (5'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 10
Hit Points 103 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 17 (+3)15 (+2)
Skills Arcana +5, Intimidation +6
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 200 pp. Emerald (800 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Orryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are likewise blue.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Orryn lived on a farm with his father, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He has worked as a Fletcher like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Philantrophist. Bonds: Rich, Job, Family, Nature. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Orryn Oomtrowl, Male Gnome Rogue 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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