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NPC Generator

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Advanced [show]


Watson Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: The child of southern immigrants he idolized his father. One day when Watson was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Watson was heart-stricken from the event, and his mother started working long hours to provde for them. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and doesn't want to be a ploughman and was forced into it by his family

Ideals: Persistence, Artistic. Flaws: PTSD, Insomniac. Bonds: Family, Immigrant. Occupation: Ploughman

Voice: Sounds elderly

Attributes [hide]

Watson Swiftwhistle, Male Halfling Commoner 6
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 16 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gormogord Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, blue cloak. He carries with him a set of maces, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his white hair well, parting it to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west to a Doctor, Gormogord learned a great deal about his mother's area of expertise. A gifted student he started as a Roofer, but he got bored and became a Doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he wants to get laid

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Has a crush, Job, Family. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Gormogord Jamjar, Male Halfling Bard 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 17 (+3)15 (+2)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Gerbo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his greatsword. He wears his hair in dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: Gerbo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Bonds: Immigrant, Poor. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerbo Dunben, Male Gnome Ranger 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Hupe Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His head has been shaved. His amber eyes are passionate and lively.

Personality: This man loves poetry and to teach people poetry more than just about anything. Energy wise he seems alert and responsive.

History: Born to a Miner, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has never given up on his poetry dream.

Motivation: He has money and likes to spend it.

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Hupe Whispermouse, Male Halfling Warrior 8
Small (2'11") Halfling, Neutral Good (CR 8)
Armor Class 15
Hit Points 37 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Infernal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 30000 cp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp). 1 Minor magic item.


Social Check DCs


Dagger In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. He keeps his gray fur in a flapper bob. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Farmer

Voice: Spanish accent

Attributes [hide]

Dagger In the Morning, Male Tabaxi Barbarian 13
Medium (6'0") Tabaxi, Chaotic Good (CR 13)
Armor Class 14
Hit Points 103 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +5, Stealth +8
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Chrysoprase (50 gp). Jasper (50 gp). Fiery yellow corundum (1100 gp). Sardonyx (50 gp). Amethyst (60 gp). Freshwater pearl (12 gp). Smoky quartz (50 gp). Blue star sapphire (1100 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Lapis lazuli (12 gp). 1 Medium magic item.


Social Check DCs

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